Playtest Build 2
Added
Added in-game time.
Server host can set day-night cycles by time or not. Whether cycle is active or not, time still goes on.
Server host can set start time. After time goes full cycle and reaches at start time, day counts.
Server host can set speed of ingame time by setting seconds per hour-ingame.
(ex. Server host can set 50 seconds in real life equals 1 hour in game, so 1 day in game takes 20 minutes in real life.)After a day passes, all lootboxes in the field become reusable.
Added new gamemode "Competition"
Earn scores by taking down players, finishing tasks, collecting bounties, and loot. The player who has highest score wins.
The match ends after 3 days. Max. days can be changed by editing gamemode config file.
Players cannot respawn in same day after player exit or is down.
Players need to exit before the day passes, otherwise player is considered as timed out and it works like player is down.
Final score will be calculated after match ends. The formula of calculation is Score * (takedowns + finished tasks).
Added new gamemode "Freefield"
There is no winner, no end. Therefore, there is no score as well.
Players can stay in field without any limit.
Server host can choose gamemode in server config. (Default gamemode is Competition.)
Client
Added scoreboard.
It displays username, # takedowns, # completed tasks, score, and ping.
Scoreboard updates after player gets takedown, or player completes tasks, or player exits the field, or player is down.
Default key: O
Changed
Changed stats for some attachments.
VFG
Changed name to Short Vertical Grip
Reduces vertical recoil 7%
Increases horizontal recoil 1%
Price: 150 loobie
AFG
Changed name to Angled Grip
Increases vertical recoil 1%
Reduces horizontal recoil 7%
Price: 150 loobie
AKM Compensator
Changed name to Diagonal Compensator
Reduces vertical recoil 4%
Increases horizontal recoil 1%
Price: 55 loobie
Dong Grip
Reduces vertical recoil 4%
Increases ergo 2
Price: 95 loobie
Client
Player can set master volume, BGM volume, and effect volume.
Added details on Apartment.
Bugfix
Client
Animation of changing weapon did not play after reloading other weapon.
Muzzleflash did not show on other players.
Lootbox did not close after opened.
Player exits the field immediately after first exit.