Demo Build 7
Added
Added Compensator for CP-45.
Added 11 rounds magazine for CP-45.
Added new optic attachment, MRP.
Added suppressor for RAR, and suppressed sound of RAR.
Added bots.
[IMPORTANT] Bounters is not planned to be developed as PvEvP game. Bots are planned to fill empty space of players in the server.
For example, Bounters bots are planned to work similar as 'Counter Strike', rather than 'Escape from Tarkov'.[IMPORTANT] Current bot system is implemented in very basic way, which means still work in progress.
Bots will find loots first, and when they get enough loots, they will try to exit the field. If players are other bots are in their sight, they will attack the targets.
Bots have random weapon, helmet, and armor.
Bots can finish their tasks as well, just like players.
Since bots are considered as players, players can finish tasks by taking down bots and get same takedown reward as player's.
If all players are either down or already extracted and there are only bots in the field, the bots will extract right away so players don't have to wait until bots extract.
Server host can add or remove bots in the server with console window and config file.
Added Weapon preset.
Player can create and delete presets in game, or in shooting range.
It's saved on client-side, so presets can be used in any servers.
Added directional damage indicator.
CHANGED
Reworked Weapon Modding UI.
Inventory UI shows the number of takedowns while player is deployed in a field.
Weapon recoil changes while player is moving, crouching, or falling/jumping;
Recoil increases while moving
Recoil decreases while crouching
Recoil slightly increases while falling or jumping
FIXED
Fixed that some weapons' animation transitions were not smooth.